Ajouter un personnage custom !
Notre jeu donne la possibilité aux joueurs d'ajouter leurs propres personnages customs au jeu par le biais d'un fichier de configuration.
Étape 1: Création du fichier de config
{
"texture": {
"hframes": 0,
"vframes": 0,
"scaleX": 0,
"scaleY": 0,
"offsetX": 0,
"offsetY": 0
},
"animations": {
"Idle": {
"name": "Idle",
"StartFrame": 0,
"EndFrame": 0,
"Loop": (true/false)
},
"Run": {
"name": "Run",
"StartFrame": 8,
"EndFrame": 13,
"Loop": true
},
"Hit": {
"name": "Hit",
"StartFrame": 144,
"EndFrame": 148,
"Loop": false
},
"Attack1": {
"name": "Attack1",
"StartFrame": 40,
"EndFrame": 44,
"damage": 2,
"direction": "none",
"Loop": false,
"collision": {
"position": [
{
"x": 0,
"y": 0
},
],
"activeFrames": 2,
"disabledFrames": 3
}
},
"AirAttack1": {
"name": "AirAttack1",
"StartFrame": 64,
"EndFrame": 68,
"damage": 2,
"direction": "down",
"Loop": false,
"collision": {
"position": [
{
"x": 0,
"y": 0
},
],
"activeFrames": 2,
"disabledFrames": 4
}
}
Étape 2: Configurer la texture de votre personnage

Étape 3: Gérer les animations
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